When Memora returned to my old high school: a first meeting with the students of the Lycée Français Charles de Gaulle in Ankara!

A few years ago, I was sitting in the classrooms of the Lycée Français Charles de Gaulle in Ankara as a simple student.

Today, I returned there with a project that I imagined, built, and developed myself: Memora, a bilingual educational game designed to help children learn languages through play.

This week, first-grade students were able to discover and test the game for the very first time in my presence.

And honestly... seeing children play with an idea that, just a few months ago, only existed in my head, was a very special moment.


Why I created Memora

The idea for Memora was born from a simple desire: to make language learning more natural, more fun, and more lively.

Growing up between several languages and cultures showed me how much play can transform the way children learn.

Cards, images, visual memory, word associations... all of this allows children to progress without feeling like they are "working."

With Memora, the goal is not just to memorize vocabulary.

The game also aims to:

  • develop memory,
  • encourage linguistic curiosity,
  • create moments of exchange between children and parents,
  • and make languages more accessible from an early age.

The first version of the game was developed around French, English, and Turkish, with the desire to offer a simple, educational, and fun tool for bilingual families, schools, and children learning languages.


A very moving experience

Returning to my old high school with Memora naturally had a special dimension.

This place represents a large part of my personal journey.

So, being able to present an educational project to the first-grade students of this same school today was at once moving, intimidating, and extremely motivating.

During the session, the children were able to discover the cards, play together, test their memory, and learn vocabulary spontaneously.

What struck me the most were their natural reactions:

  • their enthusiasm,
  • their concentration,
  • their laughter,
  • and their immediate desire to start again.

Through this experience, I realized how much pedagogical tools take on another dimension when they are actually used by children.


An interview and images to come

During this meeting, a short interview was also conducted about the project and the story of Memora.

Images were shot during the session to document this first experimentation of the game in a school environment.

I look forward to sharing more content soon about this day, the children's feedback, and the behind-the-scenes of the project.


And now?

This first experience at the Lycée Français Charles de Gaulle in Ankara represents an important step for Memora.

The goal is now to continue introducing the game to other schools, families, associations, and creators around bilingualism and education.

Little by little, the project is growing.

And every feedback from a child, teacher, or parent reminds us why this adventure began.


About WordBridge

WordBridge is a project centered on languages, bilingualism, and cultural bridges.

Through Memora and other upcoming initiatives, the goal is to offer simple, human, and creative tools to bring languages and cultures closer together from childhood.

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